/* * Copyright (c), Recep Aslantas. * * MIT License (MIT), http://opensource.org/licenses/MIT * Full license can be found in the LICENSE file */ #include "../include/cglm/cglm.h" #include "../include/cglm/call.h" CGLM_EXPORT void glmc_aabb_transform(vec3 box[2], mat4 m, vec3 dest[2]) { glm_aabb_transform(box, m, dest); } CGLM_EXPORT void glmc_aabb_merge(vec3 box1[2], vec3 box2[2], vec3 dest[2]) { glm_aabb_merge(box1, box2, dest); } CGLM_EXPORT void glmc_aabb_crop(vec3 box[2], vec3 cropBox[2], vec3 dest[2]) { glm_aabb_crop(box, cropBox, dest); } CGLM_EXPORT void glmc_aabb_crop_until(vec3 box[2], vec3 cropBox[2], vec3 clampBox[2], vec3 dest[2]) { glm_aabb_crop_until(box, cropBox, clampBox, dest); } CGLM_EXPORT bool glmc_aabb_frustum(vec3 box[2], vec4 planes[6]) { return glm_aabb_frustum(box, planes); } CGLM_EXPORT void glmc_aabb_invalidate(vec3 box[2]) { glm_aabb_invalidate(box); } CGLM_EXPORT bool glmc_aabb_isvalid(vec3 box[2]) { return glm_aabb_isvalid(box); } CGLM_EXPORT float glmc_aabb_size(vec3 box[2]) { return glm_aabb_size(box); } CGLM_EXPORT float glmc_aabb_radius(vec3 box[2]) { return glm_aabb_radius(box); } CGLM_EXPORT void glmc_aabb_center(vec3 box[2], vec3 dest) { glm_aabb_center(box, dest); } CGLM_EXPORT bool glmc_aabb_aabb(vec3 box[2], vec3 other[2]) { return glm_aabb_aabb(box, other); } CGLM_EXPORT bool glmc_aabb_point(vec3 box[2], vec3 point) { return glm_aabb_point(box, point); } CGLM_EXPORT bool glmc_aabb_contains(vec3 box[2], vec3 other[2]) { return glm_aabb_contains(box, other); } CGLM_EXPORT bool glmc_aabb_sphere(vec3 box[2], vec4 s) { return glm_aabb_sphere(box, s); }