/* * Copyright (c), Recep Aslantas. * * MIT License (MIT), http://opensource.org/licenses/MIT * Full license can be found in the LICENSE file */ #include "../include/cglm/cglm.h" #include "../include/cglm/call.h" CGLM_EXPORT void glmc_euler_angles(mat4 m, vec3 dest) { glm_euler_angles(m, dest); } CGLM_EXPORT void glmc_euler(vec3 angles, mat4 dest) { glm_euler(angles, dest); } CGLM_EXPORT void glmc_euler_xyz(vec3 angles, mat4 dest) { glm_euler_xyz(angles, dest); } CGLM_EXPORT void glmc_euler_zyx(vec3 angles, mat4 dest) { glm_euler_zyx(angles, dest); } CGLM_EXPORT void glmc_euler_zxy(vec3 angles, mat4 dest) { glm_euler_zxy(angles, dest); } CGLM_EXPORT void glmc_euler_xzy(vec3 angles, mat4 dest) { glm_euler_xzy(angles, dest); } CGLM_EXPORT void glmc_euler_yzx(vec3 angles, mat4 dest) { glm_euler_yzx(angles, dest); } CGLM_EXPORT void glmc_euler_yxz(vec3 angles, mat4 dest) { glm_euler_yxz(angles, dest); } CGLM_EXPORT void glmc_euler_by_order(vec3 angles, glm_euler_seq axis, mat4 dest) { glm_euler_by_order(angles, axis, dest); }