CS253 Lab 3: Using Perlin Noise

Due Thursday, September 24

Make a Blender script that uses Perlin Noise to make an old rusty corrugated metal panel. It should have some degree of geometry deformation (as in, not quite as perfect as a new panel). It should also be colored in some way that looks like the galvinization has failed, and surface rust has started. You don't need to add holes, which is somewhat more complicated.
Like lab 1, turn in a screenshot or rendered picture on Canvas, along with the script that you used to generate it.