Octaves How smooth are hills really? local gradients are everywhere We'll need smaller faces again to see this Higher octave = go through the noise function faster Minecraft uses the term octave, so we will too Really doesn't have a lot to do with waves though... Back to the "away from the water" part: Let's flatten out the edges along the water Could we make a a list of locations that need to be eroded? Sure Less affect at each level Then all the faces in the list need to be moved