Issues to fix before project 5: Movement loop sleep more graceful solution Non-textured objects should be better supported Some sort of aiming point would be nice Separate MVP, or at least location and scale support for each instance Wishlist: Lighting Secondary fire (grenade) Fixed Issues: More types of fragments/projectiles need to be supported Projectiles should be stopped by solid objects Fire needs to use the mouse button Mouse movement needs to hide the cursor Other things need to be able to be the floor/ceiling Fragment should expire eventually