# Experimental code for .obj loader. * Multi-threaded optimized parser : tinyobj_loader_opt.h ## Requirements * C++-11 compiler ## How to build ``` $ premak5 gmake ``` ## Compile options * zstd compressed .obj support. `--with-zstd` premake option. * gzip compressed .obj support. `--with-zlib` premake option. ## Notes on AMD GPU + Linux You may need to link with libdrm(`-ldrm`). ## Licenses * lfpAlloc : MIT license.