Creating a Level Loader

Due Thursday, October 3

Create a game with a jump sequence. This jump sequence should involve multiple types of object. The penalty for missing a jump is up to you. It should be enough of a game that it's not trivial to just win, but doesn't have to be super long. Create at least one object that looks different than we've used in class, and the player should be required to jump on at least one object that moves.
A level loader is not required, but could save time in the end. That said, a level loader benefits greatly from a level editor, which we haven't made.
Turn-in for this project is in-person, in class. Demonstrate your game to the class on October 3, or if you prefer, we can set up a few computers in class so others can try your game.